I can only go by what I've personally tried and have driven over the years on those two sims and there is a difference in the physics engines. I believe he knew/knows some of the SimBin fellas and could easily debunk or confirm what I have mentioned. I haven't done any rfactor to GTR2 conversions for years so I can't even suggest what mods to play around with so that you can see and feel the differences by doing the physics package swap.ĭavid Wright would be the fella to try and get more in depth info from regarding GTR2 physics. You may have to edit/tweak a few things so as not to get a CTD or have the wheels looking like the car is a monster truck, but it should run and then you can compare the two sets of physics files and see the differences in game and line by line. Then swap out the original GTR2 physics files for the rfactor versions and see how the car runs for 20 or so laps. I remember heat buildup and cooling of the engine and brakes being of different values between the 2 sims.įor a fun test, find an rfactor mod that has a similar car to one of the stock GTR2 cars, say an NGT Porsche or Ferrari. I do take some of the entries from the rfactor versions to get it close in performance but the heart of the physics files are good ol GTR2. When ever I've converted a car from rfactor to GTR2 I just use a physics package from one of the stock GTR2 vehicles (or a mod with permission) and then tweak it to suit the car I'm converting. Regardless, both ways need 3DSimEd to do it.Įngine curve data is ok, just like gear ratios, it's some of the other engine values that GTR2 looks at differently. Then there are those who basically rebuilt the rfactor car/mod/track from the ground up to work flawless in GTR2. There are a lot of piss poor rfactor to GTR2 conversions where the individual just did what they had to so the rfactor mod would load in GTR2 without a CTD. The nice thing with Race07 is that the physics files are pretty much drop and drive so other than a few optional edit tweaks they work without issues with Race07 to GTR2 conversions. GTR2 may use the same gMotor2 game engine but it was rewritten for the type of game that GTR2 simulates.Įven the Race07 cars/tracks need to be opened, edited and saved in the GTR2 format and that's a SimBin product. Even some of the physics files need redoing when converting the rfactor cars. Not to mention that some material names need to be edited to match those of what GTR2 uses or results in a CTD.Ĭonverting rfactor cars to GTR2 is not like converting GTL cars where you can do it the poormans way and just rename a few files in Windows Explorer. I don't know if it does still works, so.The rfactor mesh file (xxxxxxx.gmt) is not compatible with GTR2 and needs to be opened and then saved in the GTR2 gmt format with 3DSimEd. I think it's called "Spielberg Historic". Hello Lee! of course! I have to say that I've seen this track for Rf2 is only in youtube, here are some links:Īt the first youtube video, in one of the 2 comments in it you can find the download link of the track. I don't see some AIW- and CAM-files here.) Could you send me a D/L link for it, please? (Not Automobilista version 'cos I don't know how to convert it. I can't find a link for rFactor2's version of "Österreichring". the Rfactor2/Automobilista versions are very similar than gp4 version, and far better than the existing one in F1c. Maybe could be a good idea to ask him in private Like 2 weeks ago, Teji uploaded a video at Facebook, in F1c VB group doing a lap in this track converted (but NOT released, at least for now) for F1c. It will be very interesting to have a look on them, when the release comesĪbout Osterreichring. You're totally right, some gp4 tracks are better than some others existing in F1c.Īs a curiosity, Pedro Ripping Corpse said some days ago in gpg forum, that he's about to release a lot of tracks built along with Jcaranti (like Zolder, Brands Hatch, Long Beach including 82 and 83 versions, Kyalami, Montreal78-85, Jarama, Monza.) and an improvement of the 1982 mod (and new cars) soon. I would love to know it, in order to convert some tracks or cars (specially some early 2000's cars, more accurated than the existing ones), at least for personal use. Unfortunately I've no idea about converting from gp4.